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Dev log M14: Steam Demo

Dev log M14: Steam Demo

Posted by By Aaron Ronacher December 3, 2022Posted inDev Logs, Lamina Island
Welcome back to the Lamina Island dev log series. Where I'm showing off our game from start to finish. We are still a long way to go before we reach…
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Dev log M13: Quest System

Dev log M13: Quest System

Posted by By Tim Ronacher September 29, 2021Posted inDev Logs, Lamina Island
The goal of these dev logs is to mark out the biggest features that have been added, changed, or removed. It won’t cover everything that was done, but it will…
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Dev log M11: Taming System

Dev log M11: Taming System

Posted by By Tim Ronacher July 24, 2021Posted inDev Logs, Lamina Island
The goal of these dev logs is to mark out the biggest features that have been added, changed, or removed. It won’t cover everything that was done, but it will…
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Dev log M10: Underground

Dev log M10: Underground

Posted by By Tim Ronacher June 26, 2021Posted inDev Logs, Lamina Island
The goal of these progress logs is to mark out the biggest features that have been added, changed, or removed. It won’t cover everything that was done, but it will…
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Prog Log M9: AI

Prog Log M9: AI

Posted by By Tim Ronacher April 24, 2021Posted inLamina Island, News
The goal of these progress logs is to mark out the biggest features that have been added, changed, or removed. It won't cover everything that was done, but it will…
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Dev Log M9: AI

Dev Log M9: AI

Posted by By Tim Ronacher April 24, 2021Posted inDev Logs, Lamina Island, Uncategorized
The goal of these dev logs is to explain in broad strokes how we accomplished what we did. It won't cover everything that was done, but it will cover anything…
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Dev Log M8: Lamina Island –  Alchemy Minigame

Dev Log M8: Lamina Island – Alchemy Minigame

Posted by By Tim Ronacher April 24, 2021Posted inBlog, Dev Logs, Lamina Island
This is going to be the first of many articles we put out on the development of Lamina Island. The goal of these dev logs is to explain in broad…
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Prog Log M8: Lamina Island –  Alchemy Minigame

Prog Log M8: Lamina Island – Alchemy Minigame

Posted by By Tim Ronacher April 24, 2021Posted inLamina Island, News
This is going to be the first of many articles we put out on the progress of Lamina Island. The goal of these progress logs is to mark out the…
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Recent Posts
  • Dev log M14: Steam Demo
  • Dev log M13: Quest System
  • Dev log M11: Taming System
  • Coding Tips And Tricks: Null Checks
  • Dev log M10: Underground
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